![]() It saves a ton of headaches later on, and gives you a lot more flexibility in how you handle your mods. I don't want all the items I've taken into those cells gone. ![]() The reason is, I have many places I call home, whether the game recognizes them as mine or not. If you do decide to go back and clean up from the beginning, however, I would highly recommend going the MO route when you do. I've been looking for a save-game cleaner similar to qwerty's, but one that won't delete dropped items in non-owned cells. This may not be of any use to you, unless you do decide to go back and start over reinstalling everything for a new run through. I still have a few mods I installed before switching to Mod Organizer, but most of my mods are done through this tool and it is very, very helpful. I found the above very helpful for helping me manage my mods and reduce CTDs. Whether it would work with your set up or not I don't know. The STEP guide for Mod Organizer is here: īeyond that, there is a good tool for cleaning installs & mods, called TES5Edit. Unlike usual mod installation, Mod Organizer creates a separate location and mechanism through which mods enter the game, without affecting your vanilla installation at all. With this tool you can even create different profiles of mods for different users. ![]() Well, this would kind of be starting over, but one good method for handling mods, including trying and removing them if you don't like them, is the Mod Organizer. ![]()
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